The Art of Topography
The topography serves as a framework for the development of settlements. It is responsible for the representation and the iconography of our villages and cities. To represent places on a larger scale and in its essential features, we design the ‹topo-maps› to create a medium that provides this information in a compact form.
Spacial Information
GIS Data (Geo Information System) can be interpreted in different ways. These model cards wear the locations specific information as a texture on the topography. The colored 3D-Prints are made out of gypsum, printed in a 3D-Print process layer by layer (0.1mm).
Stefan Welter © 2014